How do you balance the sit-at-desk nature of design work with the need for physical activity in your day-to-day life?
Personally, I go for walks at lunch, and sometimes I'll do the 4 kilometer walk home. If I'm lucky, I'll get some tennis in - but there doesn't seem to be a lot of time for that. I used to take intermittent breaks and do 20 pushups at a time and get back to work. Of course, not every office space allows for this, and it doesn't really seem appropriate for the workplace in retrospect. Still, how can I regret getting that exercise?
If the interface from the Minority Report because a reality soon, we could strap weights to our arms and get a decent upper body workout while working. That would be awesome. Maybe we could hook up treadmill-like devices for scrolling up and down. The point I am trying to make here is this: if we are going to be spending all our time designing, shouldn't we be looking at ways for it to actually *be* incidentally good for us? With the rise in popularity of gesture-based input systems, I can see benefits arising from some integration with design applications.
